﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MyGames
{
    static class Const
    {
        public static int ScreenWidth = 640;
        public static int ScreenHeight = 480;
        public static string TexturePathBackground = "Texture\\Background\\";
        public static string TexturePathCharacter = "Texture\\Character\\";
        public static string TexturePathSkill = "Texture\\Skill\\";
        public static string TexturePathGUI = "Texture\\GUI\\";
        public static string TexturePathProject = "Texture\\Project\\";
        public static string TexturePathParticle = "Texture\\Particle\\";

        public const int ViewportLeftMost = 200;
        public const int ViewportRightMost = 400;
        public const int ViewportTopMost = 340;
        public const int ViewportBottomMost = 480;
    }
}